Game Overview
Players are trying to win the love of the Princess with their love letters. However, they are unable to reach her themselves and must therefore recruit people close to the Princess to deliver their letters for them. The game is played with cards. Each card has a picture, title, and number. The higher the number, the closer relationship they have to the Princess.
Rules Summary
The game consists of a series of rounds. Each round begins by dealing every player a card and removing the top card from the round unseen. When it is their turn, players draw a second card and determine which of their two cards they want to play based on the card's ability and value. The abilities range from protection for one turn, to looking at another's hand, to trying to guess another's card. Some of the cards, like the guard card, give players the opportunity to knock another out of the round.
Used cards are discarded face up and the total number of each card is available to everyone so it becomes easier to guess what others are holding as the game goes on. The last player standing receives a token of the Princess' affection. However, if more than one player make it to the end of the round, those players compare cards and the player holding the highest value card (most favor) wins the round and receives the token of affection. In a four player game, 4 tokens of affection are required to win the Princess' heart and win the game. Less players require more tokens to win the game.
Used cards are discarded face up and the total number of each card is available to everyone so it becomes easier to guess what others are holding as the game goes on. The last player standing receives a token of the Princess' affection. However, if more than one player make it to the end of the round, those players compare cards and the player holding the highest value card (most favor) wins the round and receives the token of affection. In a four player game, 4 tokens of affection are required to win the Princess' heart and win the game. Less players require more tokens to win the game.
Components
These are the main attack cards in the game. They allow you to guess an opponent's card (you can't guess another guard). If you are correct, that player is removed from the round.
The Priest card lets you look at another player's card which can pair well with a Baron or Guard in some situations.
The Baron card is awesome if you also have the Princess because then you can automatically knock out another player.
The Handmaid card shields you from other players' attacks for one turn.
The Princess card is tricky because you can't ever discard it. Therefore, you must always use your second card which limits your options. However, if you can make it to the end of the round with this card you will automatically win because it is the highest valued card available.
Final Thoughts
Overall, I really enjoy this game as a light starter or closer to game night. It is fun and you don't have to think too hard which makes it a more relaxing game. Also, because each player only has two cards to choose from, turns are pretty quick. I would definitely recommend this little game.
Positives
- Compact package makes it easy to travel with
- Easy to teach because of directions printed on each card
- Very inexpensive
Negatives
- Cards may need to be sleeved
- Tokens are bland
- Not very fun with two players
How this game made it into my collection:
I went to my friendly local game store on free comic book day and everything in the whole store was 30% off so I couldn't resist this attractively packaged game. Let's just say the price was right.
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